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Using custom object constructors

An object may have custom ways of being created, in such cases these constructors need to be registered to the mapper to be used. A constructor is a callable that can be either:

  1. A named constructor, also known as a static factory method
  2. The method of a service — for instance a repository
  3. A "callable object" — a class that declares an __invoke method
  4. Any other callable — including anonymous functions

In any case, the return type of the callable will be resolved by the mapper to know when to use it. Any argument can be provided and will automatically be mapped using the given source. These arguments can then be used to instantiate the object in the desired way.

Registering any constructor will disable the native constructor — the __construct method — of the targeted class. If for some reason it still needs to be handled as well, the name of the class must be given to the registration method.

If several constructors are registered, they must provide distinct signatures to prevent collision during mapping — meaning that if two constructors require several arguments with the exact same names, the mapping will fail.

(new \CuyZ\Valinor\MapperBuilder())
    ->registerConstructor(
        // Allow the native constructor to be used
        Color::class,

        // Register a named constructor 
        Color::fromHex(...),

        /**
         * An anonymous function can also be used, for instance when the desired
         * object is an external dependency that cannot be modified.
         * 
         * @param 'red'|'green'|'blue' $color
         * @param 'dark'|'light' $darkness
         */
        function (string $color, string $darkness): Color {
            $main = $darkness === 'dark' ? 128 : 255;
            $other = $darkness === 'dark' ? 0 : 128;

            return new Color(
                $color === 'red' ? $main : $other,
                $color === 'green' ? $main : $other,
                $color === 'blue' ? $main : $other,
            );
        }
    )
    ->mapper()
    ->map(Color::class, [/* … */]);

final class Color
{
    /**
     * @param int<0, 255> $red
     * @param int<0, 255> $green
     * @param int<0, 255> $blue
     */
    public function __construct(
        public readonly int $red,
        public readonly int $green,
        public readonly int $blue
    ) {}

    /**
     * @param non-empty-string $hex
     */
    public static function fromHex(string $hex): self
    {
        if (strlen($hex) !== 6) {
            throw new DomainException('Must be 6 characters long');
        }

        /** @var int<0, 255> $red */
        $red = hexdec(substr($hex, 0, 2));
        /** @var int<0, 255> $green */
        $green = hexdec(substr($hex, 2, 2));
        /** @var int<0, 255> $blue */
        $blue = hexdec(substr($hex, 4, 2));

        return new self($red, $green, $blue);
    }
}

Custom enum constructor

Registering a constructor for an enum works the same way as for a class, as described above.

(new \CuyZ\Valinor\MapperBuilder())
    ->registerConstructor(
        // Allow the native constructor to be used
        SomeEnum::class,

        // Register a named constructor
        SomeEnum::fromMatrix(...)
    )
    ->mapper()
    ->map(SomeEnum::class, [
        'type' => 'FOO',
        'number' => 2,
    ]);

enum SomeEnum: string
{
    case CASE_A = 'FOO_VALUE_1';
    case CASE_B = 'FOO_VALUE_2';
    case CASE_C = 'BAR_VALUE_1';
    case CASE_D = 'BAR_VALUE_2';

    /**
     * @param 'FOO'|'BAR' $type
     * @param int<1, 2> $number
     */
    public static function fromMatrix(string $type, int $number): self
    {
        return self::from("{$type}_VALUE_{$number}");
    }
}

Note

An enum constructor can be for a specific pattern:

enum SomeEnum
{
    case FOO;
    case BAR;
    case BAZ;
}

(new \CuyZ\Valinor\MapperBuilder())
    ->registerConstructor(
        /**
         * This constructor will be called only when pattern `SomeEnum::BA*`
         * is requested during mapping.
         * 
         * @return SomeEnum::BA*
         */
        fn (string $value): SomeEnum => /* Some custom domain logic */
    )
    ->mapper()
    ->map(SomeEnum::class . '::BA*', 'some custom value');

Dynamic constructors

In some situations the type handled by a constructor is only known at runtime, in which case the constructor needs to know what class must be used to instantiate the object.

For instance, an interface may declare a static constructor that is then implemented by several child classes. One solution would be to register the constructor for each child class, which leads to a lot of boilerplate code and would require a new registration each time a new child is created. Another way is to use the attribute \CuyZ\Valinor\Mapper\Object\DynamicConstructor.

When a constructor uses this attribute, its first parameter must be a string and will be filled with the name of the actual class that the mapper needs to build when the constructor is called. Other arguments may be added and will be mapped normally, depending on the source given to the mapper.

interface InterfaceWithStaticConstructor
{
    public static function from(string $value): self;
}

final class ClassWithInheritedStaticConstructor implements InterfaceWithStaticConstructor
{
    private function __construct(private SomeValueObject $value) {}

    public static function from(string $value): self
    {
        return new self(new SomeValueObject($value));
    }
}

(new \CuyZ\Valinor\MapperBuilder())
    ->registerConstructor(
        #[\CuyZ\Valinor\Attribute\DynamicConstructor]
        function (string $className, string $value): InterfaceWithStaticConstructor {
            return $className::from($value);
        }
    )
    ->mapper()
    ->map(ClassWithInheritedStaticConstructor::class, 'foo');